

Skill-based things are always better than luck and die rolls in my opinion, and the unique aspects of the original game made it one of the very few RPGs I enjoy. What drew me towards Mount & Blade was its effective mounted combat, which made the game far more interesting than a traditional role-playing game. What say you? This standalone expansion to the excellent mounted role-playing game is $10 too much, despite the occasionally pleasing multiplayer bedlam: 5/8 The Not So Good: $30?, multiplayer is typically unorganized chaos, no cooperative modes, slower weapon times are frustrating, minor single player enhancements

The Good: Chaotic 64-player multiplayer with seven game modes, shiny new graphics, can become king and marry sexy ladies Mount & Blade: Warband, developed by Taleworlds and published by Paradox Interactive.
