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Titanfall 2's all-time classic campaign constantly introduced new mechanics just to ditch them half an hour later, after their potential had been fully explored. Respawn's level design acumen shines most brightly in this respect.

It's a really promising start, as long as the rest of Above and Beyond's campaign follows suit. None of these little vignettes were especially deep or complex, but they all felt unique. Less than an hour later, I was infiltrating a Nazi camp using stolen uniforms to hijack a bunch of weapons crates and then shooting up pursuing soldiers from the back of a jeep. In one scenario, I got to coordinate an ambush of a Nazi convoy by choosing exactly where to place dynamite and from where each member of my crew would spring. It took me a little less than two hours to get through the first mission (including tutorials), and that mission included several bespoke set-pieces, each with unique objectives, hazards, and tools to play with. There are six missions in the single-player campaign, and based on my playtime in just one of them it seems like each of them could be substantial. Credit: respawn / oculusĪbove and Beyond puts you in the shoes of an agent for the CIA's predecessor, the Office of Strategic Services, who's tasked with doing all kinds of difficult dirty work in the European theatre of World War II. The world here is a little more interactive than in non-VR shooters.
